✦ G-MA ARCADE
1 PLAYER · CLASSIC CABINET
THE GALAXY IS YOURS TO DEFEND

G-MA GALAGA

COMBAT. CHALLENGE. REPEAT.

1UP
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HIGH SCORE
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STAGE
01
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G-MA, REPORT FOR DUTY

READY, PLAYER ONE?

Diving swarms. Fighter catchers.
Rescue your captured ship and fly with double firepower.

PRESS ENTER · NO QUARTERS NEEDED
STAGE 1 · FIRST CONTACT
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SINGLE FIGHTER
✦ READY FOR TAKEOFF

FLIGHT CONTROLS

← → / A D Move   SPACE Fire
P Pause · Hold fire for continuous shots.

BEWARE THE FIGHTER CATCHER

The green commander casts a blue tractor beam. Stay in it and your fighter gets captured. Shoot down its captor to rescue your ship and unlock a dual fighter.

MAKE EVERY SHOT COUNT

Catch a power-up for 8 seconds of twin lasers.
Diving enemies score double.

CATCHER 150STRIKER 100SCOUT 50
THE CORE LEVEL LOOP · HOW STAGES EVOLVE
  1. Stage 1: Basic entrances, boss catchers, and tractor beams.
  2. Stage 2: Enemies fire during entry.
  3. Stage 3: Challenge 1 — 40 peaceful targets in sweeping formations.
  4. Stage 4: Enemies transform into armored attackers.
  5. Stage 5: Increased movement speed and aggression.
  6. Stage 6: Coordinated three-enemy fleet dives.
  7. Stage 7: Challenge 2 — new spiral flight paths.
  8. Stage 8: Faster, accelerating bombs in three-shot spreads.

Then repeat: Three combat stages, one challenge. Challenges occur at 3, 7, 11, 15, 19… with three rotating flight patterns. Difficulty increases gradually with a playable speed limit.

Bonus: 100 points per target, plus 10,000 for all 40. Bonus enemies never fire, collide with your fighter, or use tractor beams.

Stage 256: A legacy milestone screen lets you continue with your score intact. This edition does not reproduce a hardware crash.

G-MA GALAGA · BIG G-MA ENERGY. CLASSIC ARCADE SOUL.